We have another cool new CSS feature to talk about: animation specified in CSS. There is a lot of ground to cover here, so we’ll start with the basics first.
The simplest kind of animation that we’ve added support for is called a transition. Normally when the value of a CSS property changes, the rendered result is instantly updated, with the element in question changing immediately from the old property value to the new property value. Transitions describe how to instead execute an animation from the old state to the new state over time.
Transitions are specified using the following properties:
transition-property – What property should animate, e.g., opacity.
transition-duration – How long the transition should last.
transition-timing-function – The timing function for the transition (e.g., linear vs. ease-in vs. a custom cubic bezier function).
transition – A shorthand for all three properties.
Here is a simple example:
div {
  opacity: 1;
  -webkit-transition: opacity 1s linear;
}

div:hover {
  opacity: 0;
}
This div will fade out when hovered over. In browsers that do not support this animation, there will be graceful degradation, as the div will simply fade out immediately.
Each of these properties supports a comma separated list of values, like CSS3 multiple backgrounds, which allows different transitions for individual properties to be described in a single style rule. Each value in the list corresponds to the value at that same position in the other properties.
For example:
div {
  -webkit-transition-property: opacity, left;
  -webkit-transition-duration: 2s, 4s;
}
In the above style rule, opacity will animate over 2 seconds, but left will animate over 4 seconds.
Some very complex properties can actually be animated. Take, for example, the new -webkit-transform property. Here’s an example of a simple spin effect using -webkit-transform and -webkit-transition.
<div style="-webkit-transition: -webkit-transform 3s ease-in"
  onclick="this.style.webkitTransform='rotate(360deg)'">
This div will do a spin when clicked!
</div>
This div will do a spin the first time it is clicked!
Borders can also be animated. The following box has a simple border animation where the border will both grow in thickness and change color when the box is hovered.
This div will acquire a slightly thicker blue border when hovered.
Note with the hovering examples that the animation will reverse itself when the mouse moves out of the div. Any time the property changes value, the animation will simply start again with the current position as the from value and the new value as the destination. The transition properties of the source state are used to figure out how to animate to the new target state.
The key points to understand about transitions are:
(1) They are implicit animations. Scripts and stylesheets can be written as normal, and the animations will simply happen implicitly as the properties change values.
(2) They degrade gracefully. Browsers that do not support transitions simply won’t animate, but otherwise all code and style rules can remain the same.
Here are more detailed descriptions of the properties. All of these properties can take multiple comma-separated values.
transition-property
Values: none | all | <property>
Initial Value: all
Description: Specifies what property triggers an animation. A value of none means there is no transition. A value of all means that every animatable property triggers an animation. Otherwise an animation will only trigger when the exact specified property changes value.
transition-duration
Values: <time>
Inital Value: 0
Description: Specifies how long the transition should take. The default is 0.
transition-timing-function
Values: ease | linear | ease-in | ease-out | ease-in-out | cubic-bezier(x1, y1, x2, y2)
Initial Value: ease
Description: The transition-timing-function property describes how the animation will proceed over time. Keywords can be used for common functions or the control points for a cubic bezier function can be given for complete control of the transition function. To specify a cubic bezier function, you give an X and Y values for 2 of the control points of the curve. Point P0 is implicitly set to (0,0) and P3 is implicitly set to (1,1). These 4 points are used to compute a cubic bezier curve.
The timing function keywords have the following definitions:
linear – The linear function just returns as its output the input that it received.
defaultease – The default function, ease, is equivalent to cubic-bezier(0.25, 0.1, 0.25, 1.0).
ease-in – The ease-in function is equivalent to cubic-bezier(0.42, 0, 1.0, 1.0).
ease-out – The ease-out function is equivalent to cubic-bezier(0, 0, 0.58, 1.0).
ease-in-out – The ease-in-out function is equivalent to cubic-bezier(0.42, 0, 0.58, 1.0)
cubic-bezier – Specifies a cubic-bezier curve whose P0 and P3 points are (0,0) and (1,1) respectively. The four values specify points P1 and P2 of the curve as (x1, y1, x2, y2).
In future posts I’ll go into transitions in more detail and also talk about another feature we’re adding: explicit animations. We are also preparing a more detailed proposal (full of intimidating spec language) that covers our thoughts on transforms, animation and other advanced visual effects.